Sunday, June 12, 2022

Wasteland Warriors: Where's The Map? (Solo Campaign Game 3)

 I've been trying to "shop my stash" and paint things from my leadpile, and especially terrain pieces, this month. I'd bought some 3D-printed "Post-Apocalyptic Shantytown" buildings a while back and finally got them primed and painted (and I realized that my priming area is south-facing - I primed these buildings black and the roofs warped a bit. Oops!). So I decided that called for another solo game of Wasteland Warriors, continuing my irregular solo campaign. 

MENTOK'S GANG (Gang trait: Advanced Comms)

  • Mentok! The Mind-Taker (Gang Leader; Mutant; Psionics, Smart, Ranged Fighter, Cunning; Mutations: Dual Brains) armed with a Beamer Pistol
  • Blaster (Specialist; Human; Strong, Observant) armed with a Heavy Machine Gun
  • Andrea (Regular; Human; Medic) armed with an Auto-Rifle and Machete
  • Two-Badd (Regular; Mutant; Two Fisted, Street Fighter, Drunkard; Mutation: Two Heads) armed with an Axe and Mace
  • Jacko (Regular; Mutated Plant; Bloodthirsty; Mutation: Large) armed with a Scythe

 


MAXIMUS' GANG (Gang trait: Ferocious)

  • Maximus Firepower (Gang Leader; Human; Veteran, Fearsome Presence, Encouraging, Impervious) armed with a Handgun, Knife, and Frag Grenade
  • Barbeque (Specialist; Human; Killer, Predatory, Steady) armed with a Flamethrower
  • Breaker (Regular; Human; Brawler) armed with a length of chain and a Knife
  • Jackson (Regular; Human; Street Fighter) armed with an SMG
  • Fat Boy (Regular; Human; Cunning) armed with a Crossbow and Knife

 


I pulled a King of Hearts when determining scenario, so Mentok and his followers have snuck into Maximus' hideout in search of a hidden treasure map; as they're searching, Maximus returned, and now has to shoot his way into his own home. If Mentok can find the map and make his way off the table carrying it, he'll score a win. 

The game opened with Mentok and Andrea in the central building, with Blaster, Jacko and Two-Badd on lookout. Blaster took a shot at Breaker, putting a Shock token on him and sending him scurrying for cover. Barbeque crept forward, getting into position behind the left-hand shack, while Maximus Firepower moved into cover. Fat Boy moved up and took a shot at Jacko, putting a Shock marker on the plant. Two-Badd entered the house to warn Mentok that they'd been spotted.

Turn 2 is where things got wild. Jacko moved 8" towards Fat Boy and Maximus Firepower, and Blaster moved towards where Breaker disappeared into cover. Mentok found the map, while Barbeque moved forward and unloaded with his flamethrower at Jacko; Jacko took a single Wound, but Fat Boy, caught in the blast of flame, was reduced to a pile of sizzling bacon.

On Turn 3, Jacko charged Maximus Firepower, hacking at him with his scythe over the low, crumbled wall. Maximus took a Wound and went down, but stood up on his activation, and struck back at Jacko - and sent Jacko Out of Action! The big mutant plant is reduced to guacamole! (I might be writing this while hungry.)


Jackson fired a burst at Blaster and Andrea, putting a Shock token on Andrea and a Wound on Blaster while going Out of Ammo. Two-Badd and Breaker came to blows - prone, Two-Badd still managed to nail Breaker in the ankle with an axe in self-defense, but when he tried to struggle to his feet it became too much, and the two-headed mutant expired on the table. 

 Maximus Firepower threw his frag grenade at Mentok, but missed, and in retaliation Mentok used his Psionics to move Firepower 10" into the air and then drop him, the falling damage sending the green-haired warlord Out of Action. 

Mentok fired his Beamer but immediately went Out of Ammo, getting charged by Jackson. Andrea moved to defend Mentok in Close Combat, but got put Out of Action for her troubles. Blaster rolled a "1" on a Recovery roll and bled out. 

Quickly being alone on the table, Mentok took off running, with Jackson in pursuit - through some miracle, Mentok managed to pistol-whip Jackson and send him Out of Action, securing his own escape. 

 


It was a messy and brutal game, and the last three paragraphs cover two or three turns of play.  Making it off the table with the map earned Mentok 3 Renown Points; rolling for survival, Blaster and Andrea will miss the next game but return on the following game, Jacko is ready to go for the next game, and Two-Badd has a date with the Soylent factory. 

On the other side, Barbeque, Breaker and Jackson will be ready for the next game. Maximus Firepower and Fat Boy, however, are Soylent-bound. Barbeque will graduate to Leader status going forward.

2 comments:

  1. Awesome battle report!

    How do you find the Fistful of Lead rules as I've been humming and hahing about picking them up to give them a try for a while now.

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    1. I love them. Fistful of Lead is my go-to ruleset these days, to the point where I have a hard time justifying buying anything else. I look at almost every other skirmish game and think, "but I can do that in FFoL." It was a very easy game for me to learn and it's provided me hours more enjoyment then many other, bigger-name games have.

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