Sunday, April 12, 2026

Mesoamerican Terrain

 I have quite a stack of Mesoamerican terrain, both resin and MDF, to chip away at getting painted if I want to put on a Maya game at Wargames Among the Warplanes in September; as is, I think I'm going strictly as a player to the June show to save my energy for September. 

I've finished the first two pieces, a pair of resin buildings from Acheson Creations:


These were kept pretty basic - primed a dark brown, the stones are drybrushed with successive layers of Raw Sienna, a medium gray and a paler gray. I used cheap craft paint for all of it, and mostly stuck to the color scheme Mark Morin used when he was painting this model. His blog tracking his own Aztec project has been a huge inspiration for me with my own Mesoamerican project. 

Unlike my modern buildings, I glued the roofs down rather than worrying about drilling the resin and adding magnets to try and hold them in place. 

Up next I've got another four buildings, these with thatched roofs. They've been primed (dark brown for the stone, a yellowy tan for the thatch), and I should be able to complete them this week.


I'm also beginning work on another set of jungle terrain pieces, including a couple with incorporated Olmec heads:


Unfortunately I ran into some trouble with those yesterday - I used torn pieces of cork sheets to add some elevation to a few MDF bases, only to discover the PVA glue didn't bind the cork to the MDF, so the cork is now just sliding right off. Superglue it is then! 


Miniatures Acquired: 97

Miniatures Painted: 87

Terrain Acquired: 1

Terrain Painted: 4

Scatter Acquired: 0

Scatter Painted: 4

Monday, April 6, 2026

Elric of Melnibone

 I had to put the Warhammer Orcs aside; I got hit with a bad case of painter's block and just couldn't keep going on them. Instead, I pulled out some Sword & Sorcery (and Sword & Planet, it's interstellar cousin) figures from Bronze Age Miniatures and got them cleaned up, glued to bases and primed; I've been eyeing Bronze Age's figures for a very long time - since the days when about half their catalogue was "blank" figures intended for you to sculpt your own hair and clothing on to, but it took me quite a while to pull the trigger.

Last night, I pulled one of them and set to work. Bronze Age lists this figure as "Grey Elf Wolf Lord with Rune Sword" but he's pretty immediately identifiable as Elric of Melnibone, a creation of British author Michael Moorcock. First appearing in print in 1961, Elric was conceived as something of an anti-Conan; instead of being a big beefy barbarian who eventually makes himself king, Elric is a sickly albino sorcerer-king, ruler of a cruel race, too conscientious and empathetic to be loved by his subjects, and kept alive by the vampiric powers of his demonic sword Stormbringer. He's doomed to bring about the end of the world, a fate he struggles to free himself from. 


Elric's story continues on in music and roleplaying games, and has served as inspiration for later characters across a variety of media. My introduction to him actually came in the form of the Blue Oyster Cult song "Black Blade," which Moorcock had collaborated on with the band to develop the lyrics. 


Outside of his eyes and the gems on his sword, I tried to sticker to cooler and neutral tones as much as possible for the color palette; I do intend to go back and add some snow to his base to "chill" the composition further, I just didn't have the time to do so tonight.


I've also had some fun stuff arrive today - Forge of Ice is taking over production and sale of Barbaric Splendour's "Ophidian Menace" figures as Kevin from Barbaric Splendour has had to step back from the business for health reasons, and Alex was kind enough to send me a set of figures since I'm doing some freelance writing for him.


As well as a spectacular piece of resin-cast terrain:


This gateway is part of a set of crumbling stone walls and towers he's been working with Ian at Fenris Games to develop, which will hopefully be going on sale later this year. Part of why he sent this to me is because I'm one of the people who made this piece possible; the battling monitor lizards design on the doors was based on a drawing done to illustrate an RPG scenario I wrote for Alex, set in his Bronze Age Lost World setting of Azor. 

Gina also ordered me some more Bronze Age Miniatures figures, and I placed an order with Gringo 40s, so it's time to update the tracker:


Miniatures Acquired: 97

Miniatures Painted: 87

Terrain Acquired: 1

Terrain Painted: 2

Scatter Acquired: 0

Scatter Painted: 4

Thursday, March 26, 2026

Taking Out the Trash - And Painting More Orcs

 A little bit of scatter terrain that's been sitting primed on my bench for too long got finished the other day - some 3D printed wheeled garbage and recycling cans, printed for me by my friend Dave from STLs from Tiny Furniture. He printed two of each design, closed and slightly overflowing, so I paired them on some 40mm round bases.


These are actually painted to match the ones sitting outside my house right now, with the brown lid on the recycling bin. Not sure how standardized those are to other areas. The recycling symbol is just free-handed with some white paint. These will make some nice scatter on modern tables.

And having received more orcs for the Oldhammer Orc Project, I figured it was a sign I should paint some! I had primed a batch of 15 6th edition metal Savage Orcs about six months ago to accompany a shaman I painted a couple years back now. And since I received some more of those same Savage Orcs, I decided to start in on the primed ones. These have had their skin done, and tomorrow or this weekend I'll start in on the assorted skins and hides they're draped in. 


These were sculpted circa 2000 by Brian Nelson, and while Kev Adams is very much "the Goblinmaster," the more Brian Nelson orcs I paint, the more I appreciate his take on greenskins. They're bigger and more muscular than Kev Adams' orcs, but that musculature and the textures of the faces paint up a dream with the washes and drybrushing I favor. I'm looking forward to having some fun with the various furs and reptile skins they're wearing, and then going in and applying tattoos with a fine-tipped micron pen. 


Miniatures Acquired: 71

Miniatures Painted: 86

Terrain Acquired: 0

Terrain Painted: 2

Scatter Acquired: 0

Scatter Painted: 4

Monday, March 23, 2026

A Gift of Orcs!

 A surprisingly heavy box arrived on my doorstep today. Inside was not only what I expected to get from backing Mutant Miniatures' last kickstarter, but another bakers' dozen of orcs that Josh Slater found in his leadpile and thought deserved a home in my Oldhammer Orcs army. 


Specifically, there's a Black Orc with two hand weapons that looks like a character figure of some kind, and then a dozen 6th edition metal Savage Orcs. Which will almost double the size of the Savage Orc regiment I've got, which is currently sitting primed but unpainted. And if that's not a sign that I should get some paint on them...!

I've said it before, but in my experience the generosity of the miniatures hobby community is unmatched. I've been so fortunate in receiving multiple gifts like this over the years, and I've been proud to pay it forward as well. 

Time to update the tracker and... I'm still in the green!


Miniatures Acquired: 71

Miniatures Painted: 86

Terrain Acquired: 0

Terrain Painted: 2

Scatter Acquired: 0

Scatter Painted: 2

Sunday, March 22, 2026

A Fistful of Kung Fu: Poliziotteschi Style

 My friend Chris recently suggested I give Osprey Games' "A Fistful of Kung Fu" a look; I'd seen the figure range on North Star plenty of times over the years (the game originally released in 2014), but I'd never bothered to check it out; well, now it seems the rulebook is out of print and only sold in e-formats, because I had to go to eBay to get a physical copy. It does not seem like the game made a big splash; I was actually kind of shocked at the scarcity of play reports on the web. I suspect this comes down to it being a game with a modern setting, instead of fantasy or scifi, and one that calls for a terrain-dense table. There's a level of physical investment that's likely more than most people would want to expend on just trying a game.

Fortunately, I've already made that investment with my terrain collection, and while I don't have any modern East Asian figures, I do have a lot of Mafia types, so I figured out a scenario using them in place of Yakuza. Consider this an Italian knockoff of a Hong Kong action film! 


A SWAT team, led by Lt. Lords, had to protect Angela Dellamorte, daughter of the head of the Dellamorte Crime Family, as she prepares to turn over evidence relating to her father's crimes - and his recent involvement in the occult. Papa Dellamorte, it seems, has acquired a copy of the Necronomicon ex Mortiis, and has made a pact with the Powers of Darkness to expand his own influence. 


Opposing them was one of Dellamorte's capos, Joey "The Viper" Marciano, accompanied by his right-hand man, Fat Paulie, and a number of lesser soldiers and a minor summoned demon. He'd been tasked with capturing Angela and bringing her home to her family in as close to one piece as possible for punishment. 

With the SWAT forces stopped at an impromptu barricade, a shot rang out; Mr. Fibbs, a low-level soldier in the Dellamorte Crime Family, had decided that he wasn't on board with trafficking with demons, and had offed the nearest gangster.


Marciano advanced and opened fire, gunning down Officer Rosina and sending Angela barreling into the Smoke Shop to avoid getting hit. 




Lords coolly returned fire, sending Marciano ducking for cover and killing Fat Paulie.


Officer Williams, an ordinary beat cop caught up in the action, took out one of the gang's hitmen as he darted amidst trash piled up next to the pawn shop.



Sgt. Baker spotted the Viper as he circled around the gas station, and ran forward with a shout - and got shot for his troubles, getting knocked down, knocked back and disarmed in the process. Before he could stand up, another hitman on the ramen shop roof sprayed lead downwards, killing him and Officer Taff.





Lt. Lords closed in on Joey the Viper, delivering a shot that knocked him down, stunned him and wounded him. He was quick to get back on his feet and scurry for cover behind a dumpster.



Meanwhile, Officer Beck retreated into the Smoke Shop to guard Angela.


Joey the Viper dashed around the building and shot at Lt. Lords, disarming her. "Well, well, well, little lady," he chuckled. "Looks like I've got you beat."


The hitman atop the Ramen Shop fired at Mr. Fibbs, stunning him; the Dellamorte family would want him alive for more appropriate punishment - letting him just die wasn't anywhere near sufficient.


The demon, finally accomplishing something, swooped through the air and launched itself through the front window of the Smoke Shop to try and seize Angela - only to get immediately blown away by Officer Beck. With a screech, the demon collapsed into ash, banished back to Hell.



Lt. Lords ducked for cover behind a cinderblock wall, and then rolled behind the car parked behind the pawn shop. "Enough of this," she growled, and charge at Marciano, delivering a double-fisted punch to the jaw that knocked him out cold. Officer Williams raced around to cuff the gangster.



Angela Dellamorte was safe and ready to testify, and once he was patched up, Mr. Fibbs would be too. And Joey "The Viper" Marciano was in custody. It was a damned good day for the forces of law and order!

***

So that played out very fast - I think only about 40ish minutes start to finish. I had fun with it though, and I think I got a decent handle on the rules; I didn't do much of anything with interactive terrain (though I did have brick piles on two buildings to throw bricks at each other, plus vehicles that could be hot-wired), and Joey might have gotten shot one more time then he really should have been based on his traits. The activation and reaction mechanism, designed to recreate the frenetic back and forth of a martial arts movie, I feel like I got that down really quick. 

It's definitely a game that focuses on the Protagonists - in this case Lords and Marciano - and everyone else (the Extras) are mooks who are mostly there to get in the way, or fail their activation rolls so that the turn passes to the next player. Here, they accomplished a few things against each other but a lot of them mostly just stood around or only had enough actions available to move once and end their turn. 

Overall, I'm glad I picked it up and looking forward to playing more of it.

Saturday, March 21, 2026

HEY VERN!

 Well, another Analogue Hobbies Painting Challenge is in the books, and I didn't finish these in time to get them entered. C'est la vie; I did phenomenally well for myself this year in the AHPC, having painted 89 figures between December 21st 2025 and March 21st 2026 (and I'm realizing as I go over my spreadsheets that I've missed updating my tracker here on the blog somewhere along the line, so making sure that gets fixed!). I'm very proud of my work and am looking forward to participating again next year. That being said, on to what I've finished today!


If you're over a certain age, you might remember Ernest P. Worrell. A bumbling, accident-prone handyman played by actor Jim Varney, Ernest originated in a series of regional TV ads in the American South - promoting Sprite, Mello Yello, gas station coffee, car dealerships, dentists' offices, ice cream and more. Every ad was filmed from the perspective of Ernest's unseen neighbor "Vern" as Ernest addresses him with a sales pitch. The popularity of these ads was relayed into a series of films in the early 90s, seeing Ernest go to Camp, go to Jail, Save Christmas, and be Scared Stupid. Ernest Scared Stupid was a staple viewing in my childhood and my primary touchstone for the character. Since being reintroduced to Ernest a few years back, it's become a regular Halloween Night watch for me, with Ernest Saves Christmas being mandatory December viewing. 


Well wouldn't you know it, I found a miniature that's the spitting image of Ernest P. Worrell. This is "Skeeter" from Recreational Conflict's "Blitzkringle" line of Christmas-themed miniatures. The grin is a little uncanny, but is not a terrible effort at capturing Jim Varney's rubberfaced brand of comedy. 


And here's a clip for those unfamiliar.

Moving on...

Next up we've got three Boy Scouts from Reaper Miniatures' metal Chronoscope range. These are tiny sculpts! 


We've got a skinny kid in shorts, a fat kid in shorts and a skinny kid in slacks. I was never a Boy Scout, so I had to do some research on uniform colors. Hopefully I'm not on some watch list now for googling "Boy Scout Uniforms."

Finally, we have a 1973 Mustang Mach 1 from Miniature Tanks Company. This is a single piece 3D print, painted with "The Floor is Lava" colorshift paint from Turbodork for a bit of extra pizzazz. I'm really enjoying the modern vehicles I've gotten from them, and am looking forward to ordering more for my table.


So let's update the tracker and get it correct this time!


Miniatures Acquired: 57

Miniatures Painted: 86

Terrain Acquired: 0

Terrain Painted: 2

Scatter Acquired: 0

Scatter Painted: 2

Tuesday, March 17, 2026

Geeks!

 Another installment of the Analogue Hobbies Painting Challenge draws to a close, ending in just a few days; but I've posted my last figures for it. I don't have time to start and finish any more figures before things close.

So I've ended this year's participation with a charming trio of sculpts from Reaper Miniatures. These are "Modern Townsfolk: Geeks" from their metal Chronoscope line.


They're pretty simple sculpts with sedate poses and not a lot in the way of accessories, so were a pretty nice, quick paint job. The biggest challenge I faced was that when I went to paint the woman's hair, the turquoise base I used was really thin, and capillary action carried it into the lines of her face, which I'd already painted! Some of the detail was lost when I had to quickly paint back over her suddenly blue skin.

The big guy in the middle seems like he was probably based off the Simpsons' "Comic Book Guy," with his shorts, physique and ponytail, so I opted for different colors. I got a real kick out of his soda bottle (painted as Mountain Dew for accuracy), and the sculpting on his face was large and open enough that I was able to comfortably paint his eyes.

In other news...

With the number of games of Majestic 13 I've been playing, I put together a spreadsheet of the monsters in the game, and color-coded it based on what I had figures for (painted), figures for (not yet painted), and no figures for yet, and it turned out that, other than some of the special missions figures, I only needed to buy five more monsters to cover everything in the game. So I've gone on eBay and Etsy and picked out a few more critters.

And with that, I think it's time to update the tracker:


Miniatures Acquired: 57

Miniatures Painted: 79

Terrain Acquired: 0

Terrain Painted: 2

Scatter Acquired: 0

Scatter Painted: 1