Having finished flocking the bases this morning, I can count these last two "Zombicide: Invader" monsters complete and ready to see action in games of Majestic 13 - indeed, one of them's destined to appear in the next game!
First up, the "Widowmaker Abomination," a spidery thing with long, spiky legs. It's meant to sit on a clear acrylic post, but the gent who sold it to me couldn't find the base to go with it.
Not the end of the world! I wound up cutting off the back legs, drilling the legs and body, and using bent pieces of paperclip to reattach the legs at a different angle, allowing it to stand stably without the post and to tilt it back slightly, raising the head and front set of limbs into a more active position.
A little greenstuff to cover the gaps where the legs re-met the body and the fill the peg-hole in the belly and it was ready for priming.
I kept the paint job simple - prime white, go over with GW "Nighthaunt Gloom" contrast paint, then a heavy drybrush of Reaper "Aircraft Gray." The spikes on the back and the two tentacles at the end of the body were given a little bit of a green glaze to break up the gray.
All in all, I'm really pleased with how this one turned out, with the repositioned legs working great - it stands just fine even without the base, all four feet on the ground, which to me is a sign of a job well done.
The second figure didn't need any conversion; this is the "Shadow Abomination" and it reminds me very much of the "Aliens" action figures I had as a kid in the early 1990s, loosely based on the 1986 James Cameron film. Most of the Xenomorph figures in that line were molded in colored metallic plastic or black and given a heavy drybrush of colored metallics. I decided to follow that look here.
Over black primer, I drybrushed the figure originally with Reaper "Gunmetal Blue," and when that wasn't quite what I was looking for, went over the entire figure with TurboDork "Let Them Eat Cake," a colorshift paint that varies from dark blue to plum based on the angle the light's hitting it at. I only gave it a single coat so the colorshift isn't too apparent, but it definitely yielded a deeper metallic blue color that I like a lot.
The tubes connecting to the throat were given a base coat of Reaper "Dungeon Slime," followed by a wash of GW "Biel-Tan Green," highlighted back up with "Dungeon Slime" and finally glazed with GW "Waywatcher Green." The tongues are Vallejo "Warlock Purple" washed with GW "Druchii Violet."
I think after this I only have 3-4 more monsters to paint for Majestic 13, which is a pretty good feeling!
While I was at it, I finished a pair of Northstar Robots, originally released for the game Rogue Stars, to use as Destroyer Drones in future "Special" Missions against the aliens who are dropping these monsters off on Earth.
These were dead simple - spray black, heavy silver drybrush, then going over the panels with contrast paint for a colored metallic look; on the left uses GW "Baal Red" and the right uses Army Painter "Magic Blue" speed paint. I think the blue worked out a lot better than the red but no complaints about either one of them. Picking out the eyes on Vallejo Scorpion Green completed the look.
So that's four more for the completed side of the tracker, things are looking good...except a buddy of mine found a stash of old Wargames Factory plastic zombies to give to me. Once I receive those from him the red side will be jumping...
Miniatures Acquired: 184
Miniatures Painted: 168
Terrain Acquired: 2
Terrain Painted: 7
Scatter Acquired: 8
Scatter Painted: 10




















































