The Lieutenant eased off the side of the road, taking his foot off the gas and letting the RV roll to a halt. Ahead of them, half-shrouded in greenery, was a chain-link fence; this far out from populated areas, it seemed out of place.
"Is this it? Where's our secret new friend?" Maria asked, tapping a cigarette out of the pack one-handed and lighting it.
"Past this fence is a Majestic 13 installation. Top secret, like everything else in Majestic. Real hush-hush stuff. Our meeting point is 50 yards beyond the fence."
The Lieutenant's phone chirped as a text message arrived. He held it up to show the team.
"Don't keep me waiting! ~ Indrid Cold" it read.
"This informant's a real prick," Hank muttered.
"We're going to have to break in to this facility to meet him, kids," the Lieutenant said slowly. "I've got a bad feeling about this but it's the only lead we got on the questions you've been asking. Everyone working in that base is doing, ultimately, the same job you've been doing - protecting Earth from FORCE. Don't go in guns blazing unless you absolutely cannot help it."
***
So this is a "Special Mission," but not the next sequential one from the Majestic 13 rulebook, which sees the alien soldiers of FORCE attacking the team in their home base. Instead, I took it upon myself to come up with something different based on the Last Liners' story so far - which has been one of death, dismemberment, rebirth and burn-out. They want more information and the higher-ups aren't offering it, so when an informant, one "Indrid Cold," reached out offering a meet-up, the Liners took him up on it. Unfortunately, to get to the meeting place, the Last Liners will need to bypass another Majestic 13 fireteam - the Force Discreet, a much more militarized group led by a cutthroat Belgian mercenary named Anna-Maria. The Force Discreet's name is ironic, as they are very fond of rocket launchers.
The Last Liners spread out quietly and carefully, with the Lieutenant jumping the fence and circling behind the nearest hangar. I decided that they'd need to investigate each building, and on a D6 roll of 6+ (adding +1 for each previously searched building), they'd found their informant.
Unfortunately, Javier spotted them and raised the alarm, moving towards Hank and opening fire - and missing.
And thus began a trend this game - I rolled absolute trash on attack rolls this game. Probably 75% of shooting rolls, for both the Last Liners and the Force Discreet, were below 9 on a D20. I'm rationalizing it as both teams have trained extensively to fight aliens - fighting humans causes some hesitation.
Before long, Anna-Maria had jumped the fence to confront Maria II, while the rest of the Force Discreet had closed in.
Anna-Maria did manage to give Maria II a nasty pistol-whipping before the Last Liner broke free and darted for cover. Meanwhile, you know how I said on a 6+ roll on a D6 they'd find their informant? Guess what the Lieutenant rolled as he slipped in the back door of the first hangar. A one-armed man stood there, calmly smoking a cigarette. "Took you long enough, Lieutenant," he said.
The man quietly slipped the Lieutenant a USB drive even as Ortiz appeared in the hangar doorway, spraying the darkness with lead from his machine gun.
Sarah-Jane was having a bit of a rough time of it as well; she'd scaled the garbage truck to get a better vantage point for sniping, missing, and took a running leap on to the cab of the freight truck. She was bleeding from some superficial wounds but wasn't ready to open her medkit and treat herself just yet.
And then Javier took aim and squeezed the trigger on his automatic rifle.
A hit, and maximum damage. Sarah-Jane is out of action!
I realize as I'm writing this I actually rolled one die too many for his damage, and she technically shouldn't have gone out of action, but no retconning it now!
Maria and Anna-Maria were trading hits and shots as they darted around the trucks, and Emilio of the Force-Discreet was hot on Becky's tail as she dashed for cover behind the UPS van. The Lieutenant withdrew from the hangar, signalling to his team to get the hell out - mission complete.
Anna-Maria managed to shoot the Lieutenant in the stomach as he crossed the fence towards the waiting RV, and Pilar moved up to join her commanding officer, despite having not scored a single hit on any of the invaders thusfar.
The Lieutenant rolled into cover behind the green pickup truck, quickly patching up his wound with his own medical kit. Maria II tossed a flashbang grenade at Anna-Maria and Pilar, stunning both of them. Quickly shaking off the stun, Anna-Maria said, "Fuck this," shouldered her rocket launcher, and fired at the clustered Last Liners in cover.
And missed.
I decided the rocket fell short and blew up the truck they were hiding behind.
With information obtained and only additional injuries and death to be gained, the Last Liners piled into their battered RV and burned rubber getting away.
***
"Majestic 13 has turned a blind eye towards your more... unorthodox... methods, Lieutenant, because you've shown considerable success in countering FORCE's bioweapons. However, this is beyond the pale. Infiltrating a secure Majestic black site because a voice on the radio told you to? Absolutely unacceptable. You're lucky you're not being treated as FORCE collaborators."
"Yes, sir." The Lieutenant kept his tone neutral.
"You could have at least Googled your alleged contact. 'Indrid Cold' has been an enigmatic figure in UFOlogical circles since 1966, an ageless prankster inserting himself into investigations to muddy waters and confuse data. Does that sound like a high-ranking agent of Majestic to you?"
The Lieutenant bit back what he wanted to say, instead replying simply, "No, sir."
"It is only your admittedly impressive success in the field that stays Majestic's hand, Lieutenant. Your team will be allowed to continue to operate against FORCE, instead of being disappeared into the US prison system. But you will be monitored much more closely going forward. Today's fiasco cannot happen again."
"Yes, sir."
***
So a relatively quick and mild mission this time around, with things eased by how few hits I actually rolled for combat. The Last Liners made contact with the informant, whoever he was, and escaped mostly unscathed. Rolling on the casualty tables, Sarah-Jane had a full recovery and will be ready for the next mission.
The crew gained enough XP to each boost an ability - The Lieutenant, Sarah-Jane and Maria each bumped Dexterity up by 1, while Hank boosted Acuity and Becky boosted Combat. There was no gear requisition this time around - all requests immediately canceled by the higher ups!
Next time around, the Last Liners will be back to fighting monsters. Will having the bureaucracy breathing down their necks impact their ability to succeed?






















































