Sunday, September 14, 2025

Wargames Among the Warplanes Fall 2025

 Yesterday I spent a pleasant few hours at the National Warplanes Museum in Geneseo, NY, attending my second Wargames Among the Warplanes show (write-up of the first here). I was scheduled to run demos of "Perilous Tales," a solo/co-op game from Mike Hutchinson, the creator of Gaslands about heroes taking on supernatural threats and trying to fulfill objectives before time runs out. 

I'd optimistically hoped to squeeze three games into my time slot (9am to 1pm), but ultimately managed two; the first with three players, and the second with two (who stuck around from the first game). I did not take nearly enough photos.




The first match was against the Gargoyles, which in my experience have been a tricky villain to fight. The heroes had to Stop the Ritual, Rescue the Prisoner and Call for Help as their objectives. They opted to largely ignore the objectives and clear the board of enemies; by staying in groups and planning their actions carefully, they were able to eliminate both master Gargoyles and the various bat swarms flocking in their wake. With all enemies eliminated and time left on the countdown clock, they then easily rescued the prisoner and called for help. 



The second match was against the Wolf Man and his lycanthropic minions. This time, the objectives were Flip the Switches, Get the Evidence and Kill the Master. Again, the players focused on killing villains - to their own detriment, as they killed the Wolf Man before they could take a photo of him! The players tried to argue for taking photos of the Wolf Man's corpse, but I reminded them that upon dying he just turns back into a human and if they want trophy shots of that then the police are going to get involved. 

I once again didn't give myself time to play in anything, but I had a really nice chat with the guy running demos of Osprey's Zona Alfa on the next table over. He had an incredible set-up and like me he likes to furnish the insides of his model buildings. He'd shifted the setting from Eastern Europe to Zanzibar and listening to him pitch the game to players made me pull the rulebook down off my shelf when I got home and give it another look. 



I did a little bit of networking and got in touch with some local wargamers who aren't beholden to Games Workshop and the Warhammer juggernaut, which was very nice, and spent some time in conversation with an older gentleman who'd been wargaming locally since 1976 and he walked me through the history of wargaming clubs in the Buffalo-Rochester area and how they've largely disintegrated into small groups of guys meeting at home versus any sort of larger community. We do have new clubs that have formed - the Whiskey 7 Wargamers, the Greater Niagara Wargamers, etc - and events like this one suggest we're working our way back towards that larger community; he described a time when the clubs consisted of some 200 people between the two cities, with about 10% traveling from one to the other in any given week for game.

I had a really good conversation with the organizer for the event, and he made a point to thank me for running these smaller indie games, and showing players that there's more out there than just Games Workshop and Bolt Action. That really meant a lot and made me feel good; I'm thinking I might run a similar demo table of Perilous Tales at Running GAGG next year as well. Maybe finally pick up some winter terrain like I've been meaning to, since the convention's in February. 

All in all it was a really good day; I don't stay for the whole show because I hate being away from my wife for very long given her health issues, coupled with a 2 1/2 hour round trip drive. I do need to invest in some good inserts for my shoes for next time though; only six hours standing on a concrete floor and my feet were feeling it! 

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