Tuesday, July 22, 2025

Returning to The Old World

 I got invited to a group chat organizing regular games of Warhammer: The Old World at my local game store. The people in the group seem nice and are painting their miniatures - and playing at a points value where I'm not going to destroy my back lugging my all-metal orcs and goblins to the store. 

So I sat down and sorted out a 1000-pt army that should be relatively well balanced. I asked for a little bit of help on Reddit, given my past experiences with being left to my own devices to build army lists. If all goes according to plan I'll be playing games on both Wednesday and Thursday this week - and with my wife's blessing and encouragement, no less! 


Da Pig Hussas - 5 Orc Boar Boyz (Big'uns), with full command, cavalry spears and shields. Standard bearer has the enchanted Banner of Butchery and the leader is wearing a 'Eadbuttin' 'At.

Dem Wots Got Stickas - 20 Night Goblins (pretend they have hooded cloaks) with shortbows, hiding two manic Fanatics in their ranks. Next to them is Wee Whistle, a Level 3 Night Goblin shaman.

Da Red Bastids - 25 Orc Boyz with hand weapons and shields and a full command.

Harboth's Orc Archers - 15 Orc Boyz with warbows, shields and full command. Behind them is a Doom Diver catapult with an Orc Bully to improve morale.

Big Boss Yorzolg - Orc Big Boss, army general, great weapon, Trollhide Trousers and a Charmed Shield on a Boar Chariot.

How they're shown here is more or less my plan for deployment as well, though if I can put the Doom Diver Catapult on a hill I will do so. Hopefully the Pig Hussas and Yorzolg can hit some enemy units in the flanks and cause some extra damage that way while the orcs soak up some charges and the Night Goblins...well, they're mainly there to launch the ultra-destructive and uncontrollable fanatics into the center of the table. 

Friday, July 18, 2025

Finished: Orc Shaman on War Wyvern (Marauder Miniatures 1992)

 I haven't figured out banners for him that I like, but I'm calling this figure done for now.



This feels like a recruitment poster for being an orc. And honestly, I think the finished figure came out even better than I'd hoped; the yellow skin, the fade to red on the tail, the striping, the tigerskin saddle, the orange mohawk on the helmet, the tarnished bronze bits. I feel really good calling this a centerpiece model. 

I'm counting this as five models for the purposes of tracking - the wyvern, the rider, and the three "Lesser Goblins" on the base. 


Figures Purchased in 2025: 115

Figures Painted in 2025: 121

Wednesday, July 16, 2025

Wyvern Finished!

 I'm proud to announce I've finished the Wyvern half of my Marauder Orc Shaman on War Wyvern. Though I might go back in and re-do the eyes - the yellow pupil is too close to the yellow scales. Now, just need to finish the rider and a trio of snotlings for the base, then flocking and flags!



Once this is finished, I have a unit of Orc Big'uns that I started base-coating skin tones on that I'll focus on, followed by another big centerpiece-y kind of model - a Black Orc Warboss riding in a boar chariot. That's going to be a beast of a model, potentially even heavier than this wyvern! 


Figures Purchased in 2025: 115

Figures Painted in 2025: 117

Monday, July 14, 2025

Lucky Finds at my FLGS

 My area has an absurd number of gaming-related stores. To the point where most of them have needed to engage in some degree of niche specialization to remain viable and not overwhelm the environment. So much like the finches of the Galapagos islands, we have game stores that focus primarily on board games, stores that cater to the collectible card gamer, a few big generalists who have been here the longest. One store also runs Escape Rooms to differentiate themselves. 

My game store of choice, Harlequin Hobby, is almost exclusively a wargaming store. They have a little bit of shelf space dedicated to Dungeons & Dragons and board games, but mostly it's wargaming, with the various Games Workshop games and Battletech getting the most real estate, but a decent selection of Warlord Games offerings for Bolt Action, Pike & Shotte, and Hail Caesar. 

They also have an unbelievable treasure trove of secondhand goods. I think the owner might buy job lots on eBay to supplement old stuff that gamers unload in exchange for store credit to spend on the latest Warhammer releases. There's an entire shelving unit of file boxes; a lot of the relatively recent Games Workshop stuff that's been sold back is sorted by faction for browsers' convenience, but the real motherlode for me are the boxes labeled simply "Fantasy."

I've managed to dig a handful of vintage GW (and competitors!) orcs and goblins out of there, treasures of the early 90s for the most part. There's also a shelf of secondhand rulebooks and supplements.

I stopped by the store yesterday morning because I knew they'd gotten some 6th edition Warhammer goblins in that I wanted to maybe lay claim to. I walked out with more than I'd anticipated. 


I got my blister pack of Night Goblin Fanatics (only 2 in the blister - maybe from 7th or 8th edition? In 6th they were 3 to a pack...) and a 5th edition Warhammer Battle Book, which looks like it was included in the Warhammer Fantasy Battles starter boxed set for that edition. It's got an overview of the hobby written by Rick Priestley, painting guides, an overview of the different armies available, and a series of scenarios to play beyond simple pitched battles. And it's in almost mint condition! I couldn't believe they only wanted $15 for it, so I quickly snapped it up. 

There were more goblins I could have gotten...should get...I may go back for those later this week or, more likely, see if they're still there after I get my next paycheck. They must be mine...


Figures Purchased in 2025: 115

Figures Painted in 2025: 116

Saturday, July 12, 2025

WIP: Orc Shaman on War Wyvern

 I was able to spend an unexpectedly large amount of time today painting, which was nice. I'd originally planned on teaching a couple of friends to play Devilry Afoot and Perilous Tales, but when one had to cancel last minute due to some health issues, my friend Rick and I pivoted to having a relaxed paint-and-chat session at my dining room table. The two of us and our wives had lunch together, chatted for a while, and then from about 2:15 in the afternoon until probably about 5:30, Rick and I were parked at the table, hunched over our respective projects. 

I finished the primary color for the War Wyvern (a slightly orange-tinged yellow), and painted the tombstone on the base it will be leaning against. I also painted the furs, wood and bone bits on the shaman's saddle, with the furs painted as tiger skins; I've been wanting to do some tiger skins for a while now, and my fur-clad Savage Orcs were a ways down my to-do list. I think it worked out really, really well, and I'm a bit disappointed the shaman will be covering a lot of it. 


The wyvern, saddle and base are still separate from each other, just propped together for a quick photo. The wyvern itself is going to get a pattern of dark stripes down its back and head (and maybe some patterning on the backs of the wings), and I think the tail is going to fade to red towards the tip. Claws and horns in ivory shades, and the inside of the mouth I'm thinking blue. there's a bunch of tassels on the saddle (and another on the Shaman's belt) that I'm thinking bright purple for. Might as well go as visually loud as possible on a centerpiece model, right? 

I also got the skin tones base coated and washed on the rider and a trio of Kev Adams-sculpted "Lesser Goblins" from Alternative Armies, who will be scattered around the wyvern's feet. 


Figures Purchased in 2025: 113

Figures Painted in 2025: 116

Friday, July 11, 2025

Works in Progress

 I've had a couple things moving at various speeds on my workbench this week.

First things first, I've finished a 3D-printed raised pumpkin patch that my wife Gina got me as an early anniversary present:


This will be a nice piece of scatter terrain, adding a pop of color to various skirmish games. 

I received an order of villagers from Midlam Miniatures, to provide Innocents for my hunters in Devilry Afoot to protect. I also got a plague doctor to serve as an additional hunter, and a trio of gnomes who will be sinister "Red Caps" in game. These have all been cleaned up and based. 


I started painting a horse and cart I got from Wargames Foundry as a Christmas gift in 2023; this will be a piece of scatter terrain most likely in Devilry Afoot.

Words fail to convey the thrillingness of this photo.

Finally, I have, well...gotten distracted. I blame Merijn over at Another Wargaming Blog: His recent goblin posts have drawn my attention back to my long-neglected Orcs & Goblins. I've got a fair amount of infantry, a few Wolf Riders, plenty of Chariots and a few big character models that are awaiting paint. And I've bitten the bullet and started looking at advice for list-building. I'd like to play a few games where my loss isn't a foregone conclusion before the end of the first turn, you know? 

One of the pieces of advice I was given, at least for Warhammer: The Old World, was putting my general on a big monster. That, I can do! Going into my project box, the first thing that came to hand was my Orc Shaman on Wyvern. This was a Marauder kit from the 1992 that Games Workshop reissued last year as a brief made-to-order offering. I snapped it up pretty quickly, and then had to scramble to change the delivery address when it took longer to produce than expected and was arriving after our move. It was a huge relief when it arrived! 

Assembly was a bit tough, and I hope I can get away with only one pinned joint, in the neck. I know this figure is prone to drooping due to all that weight being concentrated in the left ankle, so I dug into my bits box and fished out a tomb stone from Reaper Miniatures (it had come packaged with a zombie I bought probably 7 years ago). It ended up being the perfect height to rest the raised right leg on, so hopefully that will help stabilize it. 


After this photo was taken, I finished assembling the Wyvern as well as the two pieces that make up the saddle, keeping the saddle and rider separate to paint individually before final assembly. I'm going to probably scatter a few snotlings around the base as well for added visual interest. 

Transporting it to play games with is going to be a risky endeavor, I'm sure.


Figures Purchased in 2025: 113

Figures Painted in 2025: 116

Sunday, July 6, 2025

Devilry Afoot: First Playthrough

With everything I needed to play out the first scenario in the Devilry Afoot book - "A Discovery of Witches" - painted and varnished, I was eager to get the game on the table today. Even more excitingly, I've got a couple friends coming into town next weekend for a day of skirmish gaming, and they're both interested in giving this a go as well. So I definitely needed to get the game on the table and get a feel for it! What follows is a slightly simplified and condensed version of how the game went: 




"A Discovery of Witches" finds us on the outskirts of the sleepy village of Dunny-on-the-Wold; a coven of three witches has gathered for nefarious purposes, and a heavy storm is rolling in. The Dunny-on-the-Wold Neighborhood Watch has mustered to try and eliminate these witches before the storm hits. 

Today's heroes:

  • "Frother" Martin, a Religious hunter with a sword, Bible and dog. He has the skill Theologian, giving him a bonus to quoting scripture at the forces of Darkness, and his dark secret is that he is a Sadist
  • Goodwife Patience, a Goodwife hunter with a pistol and torch. She has the Devout and Swift traits, and her dark secret is that she is Doubting her faith. 
  • Dr. Hessalius, a Scholar hunter with an axe, torch and three vials of Holy Water. He has the Academic skill, giving him extra funds between games, and his dark secret is that he is Wolf-Bitten, and secretly a werewolf. 
Things were off to a rough start for the hunters - Martin advanced towards the witches and was attacked, dying instantly to a witch's dagger. 

His dog sat by his body, barking at every witch that got close, for the rest of the game.


Patience tried repeatedly to shoot the witches, but missed every shot. Dr. Hessalius was charmed repeatedly, having to spend actions slapping himself out of it over and over again. 

Patience shoots at a witch disguised as a wolf.


Things started to get real messy when the witches began summoning Imps. Rules as written, you can have a maximum of twice as many imps as there are witches remaining on the table; I only have three imps painted, so I capped it at one imp per witch. 


One of the witches made it into the farmhouse, killing the inhabitant; once finished, he turned his attention to Dr. Hessalius - and again, rolled well enough to strike him down instantly with a mortal wound.



To her credit, Patience did manage to overcome her doubts long enough to quote scripture with enough vehemence to send an imp scampering away for a few moments, but ultimately she was overwhelmed, succumbing to the fangs and claws of swarming imps just as the rain began to fall.


So that was a big fat loss for the Dunny-on-the-Wold Neighborhood Watch! The witches emerged completely unscathed, quickly stripping off their robes for a celebratory nude dance-off in the Dark One's name. 

Overall, I liked the game, even if I didn't win; I felt like after turn 2 or 3 I didn't need to look things up in the rulebook as much, and was getting by with just the quick reference sheet and the bestiary entry for the witches. 

Monsters in Devilry Afoot are guided by a simple "AI" - for each witch, roll on a chart divided into columns for "A human is within 6"" "monster has been shot at since their last activation" and "all other situations." As the author is careful to note, monsters are irrational and act in irrational ways; I think I had two instances where a witch attacked, failed to wound, and then fled rather than press the attack. It may not have been the logical action, but it did give the heroes some breathing room. If the witches behaved rationally, the game might have been over in three turns instead of six. 

I liked the mechanism for determining initiative as well; tokens drawn from a bag is a pretty common one (Bolt Action and Sharp Practice both come to mind) but this is the first game I've played that uses it. I had a turn or two in this game where the witches activated twice back to back before any hunters activated and that was a challenge for sure. 

I'm looking forward to getting another game in soon; I may change up my selection of hunters (maybe some muskets would help even things up) or bump it up to add a fourth hunter to the group and see how things go then. 


Figures Purchased in 2025: 113

Figures Painted in 2025: 116

Friday, July 4, 2025

Devilry Afoot: Witches and Hills

 A few more figures finished for Devilry Afoot, and starting on some terrain pieces. I should be able to get my first game in this weekend to get a feel for it!


First up are a trio of Witches - these are Cultist miniatures, sculpted by Kev Adams for a company called Dark Fable, which is sadly no longer around, its founder Mike Burns having passed away a few years ago. They are now available through Dragon Bait Miniatures in the US, along with Dark Fable's incredible line of Egyptian miniatures. I went with a simple scheme of grimy slightly-grayish brown robes and black hoods. 


Next, an incredibly sinister goat from Pulp Figures; part of an occult accessory pack I got a while back as part of Bob's "Arcane Academics" Kickstarter. This was a very simple paint job, spray black, drybrush dark gray, pick out horns and eyes. It will serve as a Pact Devil in game. 

Next up is going to be terrain. I've got STLs for a few Tudor-style cottages as well as a blacksmith's and watermill that I need to take to my friend Dave for printing. My wife got me a few pieces of scatter terrain - a pumpkin patch, pigsty and village well - as an early anniversary present that need assembly and painting, and I bought a "Battlefield in a Box" hill a few weeks ago after watching Big Lee's video on the subject, which needs flocking.

My wife is astonishingly good to me.

I've gotten the pumpkin patch and the pieces of the well primed (though the well does seem a bit overly large), and I want to get a piece of MDF to glue the pigsty to to keep it secure and in one piece once assembled. I've even got pigs for it! 

Tonight, however, I stopped procrastinating and started flocking the hill. 


 The hill arrives as just a brown-painted resin lump with some dirt texture that's been drybrushed, with the idea being that you flock it to match your home table. This is a mix of two different shades and coarsenesses of railroad flock from Woodland Scenics - $15 a bottle, which will last me years and years at the rate I go through it. This is the same mix I use on all my miniatures' bases these days, applied in patches over a "dirt" layer of flock. 

I have placed a couple orders to round out my bestiary for Devilry Afoot - zombies, bogeymen, a barghest and some redcaps, as well as a collection of innocents for them to threaten. So between that and the figures finished, it's time to update the tracker again. 


Figures Purchased in 2025: 113

Figures Painted in 2025: 116

Wednesday, July 2, 2025

Devilry Afoot: The Dunny-On-The-Wold Neighborhood Watch

 I've finished my first batch of ECW figures for Devilry Afoot, painted (except for the dog) 90% with speed paints as part of an effort to try and get myself more comfortable with them. I may have to give "slap chop" a try; I think just speed paints over white primer doesn't give me the look I'm used to and like. The human figures are by Bloody Miniatures, while the dog is from Dunkeldorf. 

In game, these will make up a good percentage of the pool of heroes available; I've decided that my games of Devilry Afoot will primary take place around a small, ignored village on the Suffolk marshes called Dunny-on-the-Wold, which makes this bunch the D-o-t-W Neighborhood Watch. I haven't given everyone names yet, but intend to.

Left to right: Innocent bystander, Squire Root, faithful hound Snuffles, and Goodwife Patience

Left to right: "Frother" Martin, Captain Tennille, unnamed musketeer, Dr. Pimpel-Poppere

Figures Purchased in 2025: 90

Figures Painted in 2025: 120